Virtual reality is one of those consumer technologies that’s been on the hype bandwagon, yet a relatively high barrier to entry. Users are either in it or not – as it requires an ecosystem of constant upgrades and updates to support this hobby.
In an unfortuitous turn of events, the global pandemic has compelled lockdowns across the world and now further blurring the lines of physical realities. Spending (too) much time indoors has got everyone – tech fans or not – craving for the fictional.
The Oculus Quest 2 came at a precarious time and may finally be the one that breaks down these barriers, and invite everyone else in. A sleek upgrade from Oculus Go or Oculus Quest 1, or a mere entertainment add on.